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Diablo 2 open wounds
Diablo 2 open wounds




  • If a Physically Immune monster has taken damage from another source, Open Wounds will cause the monster to lose life, albeit less effectively.
  • Once one gets enough chance to cause Open Wounds and a high enough level, Prevents Monster Heal is no longer necessary, as the damage dealt will overpower any monster's regeneration, no matter the monster type, even on Hell Difficulty.
  • It is possible to get up to 100% chance for Open Wounds, as most Open Wounds items stack.
  • Versus bosses and champions the damage is divided by 2.

    diablo 2 open wounds

    With a missile weapon versus a player, damage is divided by 8.

  • Versus a player, damage is divided by 4. Two-Hand Damage: (204-234) To (421-483) (312.5-358.5 Avg) Required Level: 75 Required Strength: 164 Required Dexterity: 55 Durability.
  • A formula depending on character level is used to determine how much life is lost per frame: When striking open wounds, an attack will cause an enemy to bleed uncontrollably, losing life over time.

    diablo 2 open wounds

    Open Wounds is a special magic property added to certain Set or Unique Items, but not to Magic or Rare Items. For similar effect in Diablo III, see Bleed.






    Diablo 2 open wounds